Tomb Raider Review by Conan O’Brien
Tomb Raider is a fresh reimagining of the classic action-adventure franchise and will explore the intense and gritty origin story of an iconic character. In the game, Lara Croft will ascend from a frightened young woman on her first adventure and emerge as a hardened survivor. Armed with only her instincts and her innate ability to push beyond the limits of human endurance, Lara must fight, explore, and use her intelligence to unravel the dark history of a forgotten island and escape its relentless hold. With high-octane cinematic set pieces, visceral third-person combat, and large levels for Lara to navigate and explore, Tomb Raider is aiming to reinvent the action genre and recapture fans’ imagination with the original female video game heroine.
- Lara: Lar;a must use her brawn and her brains to overcome an impossible situation. The player must guide Lara through physics puzzles, challenging environments, and a high-octane story to overcome a harrowing situation and make it off of the island alive.
- Combat Tomb Raider is pushing the action genre forward with visceral third-person combat and a deep weapon and gear upgrade system that Lara will have to strategically employ to overcome increasingly difficult enemies and environments. If you like the Uncharted or Batman Arkham franchises, Tomb Raider’s offering will compare favorably to these high quality experiences, but with a unique Survival Action twist.
- Dynamic Traversal It wouldn’t be Tomb Raider without certain signature elements. In addition to platforming, Lara will have to explore large areas to earn experience points that will upgrade her weapons and gear. One of the key elements of dynamic traversal is the gear gating gameplay loop: over the course of the game, Lara will continually improve her gear and will be able to reach previously inaccessible locations that will allow her to upgrade her gear and weapons even further.
Here is Conan O’Brien’s video review of the new Tomb Raider game.